Indie Game Developer · Pakistan

Sarah Noor

Gameplay systems, physics & optimization. Shipped on Steam.

"What if, you could experience the past and the future with your own eyes?"

I am an Indie Game Developer from Pakistan. Games are the most immersive form of storytelling that we have, at the bleeding edge of technology. I place you in a time that you cannot look away from — that inspires you to act for it.

See my work Get in touch

I build games focused on technical depth — rhythm systems, vector-math collision, and real-time optimization. I graduated in Computer Science from FAST NUCES and have been developing games professionally since 2024, with experience across Unity, Godot, Unreal Engine, and GameMaker.

I've interned at Mindstorm Studios, done marketing and game design at Algoryte, and currently develop at Krevon Studios while building my own titles. My most recent release, Synth Laser, is a laser maze rhythm game available on Steam.

Synth Laser

Unity · Steam · 170+ playtesters · 18 sales

Tech highlights

Rhythm system Custom beat-mapping pipeline syncing laser obstacles to audio timing.
Vector-math collision Precise hit registration at any angle using vector math over engine primitives.
High-speed optimization Decoupled systems and proximity lighting tuned for rail-speed performance.

Abyss Occult

Unity · Steam · Demo Out

Play Demo ↗

My contributions

Environment Design Furnished and designed creepy, eerie environments for the narrative.
UI Systems Built fluid UI navigation and game settings.

In collaboration with

Open to game development roles, collaborations, and playtesting opportunities. Reach out through any of the channels below.